Description
Jason Jones' Minotaur: The Labyrinths of Crete, released in 1992, was a sharply detailed, playable dungeon-crawler, and similar in some ways to many a PC RPG and adventure game. But where it differed wildly from the rest of the pack was in its required use of networking — in this case, using AppleTalk or a modem. Naturally, this limited the audience somewhat; it sold almost exactly 2500 copies, but Minotaur quickly developed a hardcore following.